6th Rank
Different values: 75
=====================================
object {6th Rank}
    _id : string {6th Rank._id} (all different values)
    folder : string {6th Rank.folder} (same value: 'zDlxATrLAlbYA2Mv')
    img : string {6th Rank.img} (all different values)
    name : string {6th Rank.name} (all different values)
    system : object {6th Rank.system}
        [area] : object {6th Rank.system.area}
            type : string {6th Rank.system.area.type} (3 different values)
                'burst' (x14)
                'emanation' (x5)
                'cone' (x4)
            value : integer {6th Rank.system.area.value} (8 different values)
                30 (x7)
                20 (x6)
                10 (x4)
                15 (x2)
                60 (x1)
                5 (x1)
                80 (x1)
                40 (x1)
        cost : object {6th Rank.system.cost}
            value : string {6th Rank.system.cost.value} (2 different values)
                '' (x74)
                'gemstones worth a total value of the target\'s level (minimum 1) × 200 gp' (x1)
        counteraction : boolean {6th Rank.system.counteraction} (2 different values)
            False (x74)
            True (x1)
        damage : object {6th Rank.system.damage}
            [0] : object {6th Rank.system.damage.0}
                applyMod : boolean {6th Rank.system.damage.0.applyMod} (same value: False)
                [category] : empty
                formula : string {6th Rank.system.damage.0.formula} (12 different values)
                kinds : array<string> {6th Rank.system.damage.0.kinds}
                    Length: min=1 max=2
                    Value type: string {6th Rank.system.damage.0.kinds.[]} (2 different values)
                        'damage' (x13)
                        'healing' (x1)
                [materials] : array<> {6th Rank.system.damage.0.materials}
                    Length: min=0 max=0
                    Value type: empty
                type : string {6th Rank.system.damage.0.type} (11 different values)
            [0yIRszQ4ZAlq14gX] : object {6th Rank.system.damage.0yIRszQ4ZAlq14gX}
                applyMod : boolean {6th Rank.system.damage.0yIRszQ4ZAlq14gX.applyMod} (same value: False)
                [category] : empty
                formula : string {6th Rank.system.damage.0yIRszQ4ZAlq14gX.formula} (same value: '4d8')
                kinds : array<string> {6th Rank.system.damage.0yIRszQ4ZAlq14gX.kinds}
                    Length: min=1 max=1
                    Value type: string {6th Rank.system.damage.0yIRszQ4ZAlq14gX.kinds.[]} (same value: 'damage')
                materials : array<> {6th Rank.system.damage.0yIRszQ4ZAlq14gX.materials}
                    Length: min=0 max=0
                    Value type: empty
                type : string {6th Rank.system.damage.0yIRszQ4ZAlq14gX.type} (same value: 'sonic')
            [1] : object {6th Rank.system.damage.1}
                applyMod : boolean {6th Rank.system.damage.1.applyMod} (same value: False)
                [category] : empty
                formula : string {6th Rank.system.damage.1.formula} (2 different values)
                    '5d6' (x1)
                    '3d6' (x1)
                kinds : array<string> {6th Rank.system.damage.1.kinds}
                    Length: min=1 max=1
                    Value type: string {6th Rank.system.damage.1.kinds.[]} (same value: 'damage')
                type : string {6th Rank.system.damage.1.type} (2 different values)
                    'bludgeoning' (x1)
                    'fire' (x1)
            [1Yol9VOB1Bu7G213] : object {6th Rank.system.damage.1Yol9VOB1Bu7G213}
                applyMod : boolean {6th Rank.system.damage.1Yol9VOB1Bu7G213.applyMod} (same value: False)
                [category] : empty
                formula : string {6th Rank.system.damage.1Yol9VOB1Bu7G213.formula} (same value: '4d6')
                kinds : array<string> {6th Rank.system.damage.1Yol9VOB1Bu7G213.kinds}
                    Length: min=1 max=1
                    Value type: string {6th Rank.system.damage.1Yol9VOB1Bu7G213.kinds.[]} (same value: 'healing')
                materials : array<> {6th Rank.system.damage.1Yol9VOB1Bu7G213.materials}
                    Length: min=0 max=0
                    Value type: empty
                type : string {6th Rank.system.damage.1Yol9VOB1Bu7G213.type} (same value: 'untyped')
            [1tttVaJo3TXKF7uK] : object {6th Rank.system.damage.1tttVaJo3TXKF7uK}
                applyMod : boolean {6th Rank.system.damage.1tttVaJo3TXKF7uK.applyMod} (same value: False)
                [category] : empty
                formula : string {6th Rank.system.damage.1tttVaJo3TXKF7uK.formula} (same value: '4d8')
                kinds : array<string> {6th Rank.system.damage.1tttVaJo3TXKF7uK.kinds}
                    Length: min=1 max=1
                    Value type: string {6th Rank.system.damage.1tttVaJo3TXKF7uK.kinds.[]} (same value: 'damage')
                materials : array<> {6th Rank.system.damage.1tttVaJo3TXKF7uK.materials}
                    Length: min=0 max=0
                    Value type: empty
                type : string {6th Rank.system.damage.1tttVaJo3TXKF7uK.type} (same value: 'void')
            [5zjc1nvfsl4ahgnk] : object {6th Rank.system.damage.5zjc1nvfsl4ahgnk}
                applyMod : boolean {6th Rank.system.damage.5zjc1nvfsl4ahgnk.applyMod} (same value: False)
                [category] : empty
                formula : string {6th Rank.system.damage.5zjc1nvfsl4ahgnk.formula} (same value: '6d4')
                kinds : array<string> {6th Rank.system.damage.5zjc1nvfsl4ahgnk.kinds}
                    Length: min=1 max=1
                    Value type: string {6th Rank.system.damage.5zjc1nvfsl4ahgnk.kinds.[]} (same value: 'damage')
                materials : array<> {6th Rank.system.damage.5zjc1nvfsl4ahgnk.materials}
                    Length: min=0 max=0
                    Value type: empty
                type : string {6th Rank.system.damage.5zjc1nvfsl4ahgnk.type} (same value: 'piercing')
            [7JuaSjPOenc3HtiT] : object {6th Rank.system.damage.7JuaSjPOenc3HtiT}
                applyMod : boolean {6th Rank.system.damage.7JuaSjPOenc3HtiT.applyMod} (same value: False)
                [category] : empty
                formula : string {6th Rank.system.damage.7JuaSjPOenc3HtiT.formula} (same value: '12d6')
                kinds : array<string> {6th Rank.system.damage.7JuaSjPOenc3HtiT.kinds}
                    Length: min=1 max=1
                    Value type: string {6th Rank.system.damage.7JuaSjPOenc3HtiT.kinds.[]} (same value: 'damage')
                materials : array<> {6th Rank.system.damage.7JuaSjPOenc3HtiT.materials}
                    Length: min=0 max=0
                    Value type: empty
                type : string {6th Rank.system.damage.7JuaSjPOenc3HtiT.type} (same value: 'mental')
            [G3HdXE0YaAVaevwg] : object {6th Rank.system.damage.G3HdXE0YaAVaevwg}
                applyMod : boolean {6th Rank.system.damage.G3HdXE0YaAVaevwg.applyMod} (same value: False)
                [category] : empty
                formula : string {6th Rank.system.damage.G3HdXE0YaAVaevwg.formula} (same value: '8d8')
                kinds : array<string> {6th Rank.system.damage.G3HdXE0YaAVaevwg.kinds}
                    Length: min=1 max=1
                    Value type: string {6th Rank.system.damage.G3HdXE0YaAVaevwg.kinds.[]} (same value: 'damage')
                materials : array<> {6th Rank.system.damage.G3HdXE0YaAVaevwg.materials}
                    Length: min=0 max=0
                    Value type: empty
                type : string {6th Rank.system.damage.G3HdXE0YaAVaevwg.type} (same value: 'piercing')
            [MTNvoqutBnRQtZMa] : object {6th Rank.system.damage.MTNvoqutBnRQtZMa}
                applyMod : boolean {6th Rank.system.damage.MTNvoqutBnRQtZMa.applyMod} (same value: False)
                [category] : empty
                formula : string {6th Rank.system.damage.MTNvoqutBnRQtZMa.formula} (same value: '8d6')
                kinds : array<string> {6th Rank.system.damage.MTNvoqutBnRQtZMa.kinds}
                    Length: min=1 max=1
                    Value type: string {6th Rank.system.damage.MTNvoqutBnRQtZMa.kinds.[]} (same value: 'damage')
                materials : array<> {6th Rank.system.damage.MTNvoqutBnRQtZMa.materials}
                    Length: min=0 max=0
                    Value type: empty
                type : string {6th Rank.system.damage.MTNvoqutBnRQtZMa.type} (same value: 'mental')
            [WkCw5MJm2wVK3uRi] : object {6th Rank.system.damage.WkCw5MJm2wVK3uRi}
                applyMod : boolean {6th Rank.system.damage.WkCw5MJm2wVK3uRi.applyMod} (same value: False)
                [category] : empty
                formula : string {6th Rank.system.damage.WkCw5MJm2wVK3uRi.formula} (same value: '4d6')
                kinds : array<string> {6th Rank.system.damage.WkCw5MJm2wVK3uRi.kinds}
                    Length: min=1 max=1
                    Value type: string {6th Rank.system.damage.WkCw5MJm2wVK3uRi.kinds.[]} (same value: 'damage')
                materials : array<> {6th Rank.system.damage.WkCw5MJm2wVK3uRi.materials}
                    Length: min=0 max=0
                    Value type: empty
                type : string {6th Rank.system.damage.WkCw5MJm2wVK3uRi.type} (same value: 'bludgeoning')
            [fiGNEgajuvkIMj7d] : object {6th Rank.system.damage.fiGNEgajuvkIMj7d}
                applyMod : boolean {6th Rank.system.damage.fiGNEgajuvkIMj7d.applyMod} (same value: False)
                [category] : empty
                formula : string {6th Rank.system.damage.fiGNEgajuvkIMj7d.formula} (same value: '5')
                kinds : array<string> {6th Rank.system.damage.fiGNEgajuvkIMj7d.kinds}
                    Length: min=1 max=1
                    Value type: string {6th Rank.system.damage.fiGNEgajuvkIMj7d.kinds.[]} (same value: 'damage')
                materials : array<> {6th Rank.system.damage.fiGNEgajuvkIMj7d.materials}
                    Length: min=0 max=0
                    Value type: empty
                type : string {6th Rank.system.damage.fiGNEgajuvkIMj7d.type} (same value: 'slashing')
            [iuhh6qfveXzz88dv] : object {6th Rank.system.damage.iuhh6qfveXzz88dv}
                applyMod : boolean {6th Rank.system.damage.iuhh6qfveXzz88dv.applyMod} (same value: False)
                [category] : empty
                formula : string {6th Rank.system.damage.iuhh6qfveXzz88dv.formula} (same value: '4d6')
                kinds : array<string> {6th Rank.system.damage.iuhh6qfveXzz88dv.kinds}
                    Length: min=1 max=1
                    Value type: string {6th Rank.system.damage.iuhh6qfveXzz88dv.kinds.[]} (same value: 'damage')
                materials : array<> {6th Rank.system.damage.iuhh6qfveXzz88dv.materials}
                    Length: min=0 max=0
                    Value type: empty
                type : string {6th Rank.system.damage.iuhh6qfveXzz88dv.type} (same value: 'mental')
            [kIYrspEqRqKoAhHI] : object {6th Rank.system.damage.kIYrspEqRqKoAhHI}
                applyMod : boolean {6th Rank.system.damage.kIYrspEqRqKoAhHI.applyMod} (same value: False)
                [category] : empty
                formula : string {6th Rank.system.damage.kIYrspEqRqKoAhHI.formula} (same value: '8d10')
                kinds : array<string> {6th Rank.system.damage.kIYrspEqRqKoAhHI.kinds}
                    Length: min=1 max=1
                    Value type: string {6th Rank.system.damage.kIYrspEqRqKoAhHI.kinds.[]} (same value: 'damage')
                materials : array<> {6th Rank.system.damage.kIYrspEqRqKoAhHI.materials}
                    Length: min=0 max=0
                    Value type: empty
                type : string {6th Rank.system.damage.kIYrspEqRqKoAhHI.type} (same value: 'piercing')
            [rQT6Is4xVcbWJIAt] : object {6th Rank.system.damage.rQT6Is4xVcbWJIAt}
                applyMod : boolean {6th Rank.system.damage.rQT6Is4xVcbWJIAt.applyMod} (same value: False)
                [category] : empty
                formula : string {6th Rank.system.damage.rQT6Is4xVcbWJIAt.formula} (same value: '7d8')
                kinds : array<string> {6th Rank.system.damage.rQT6Is4xVcbWJIAt.kinds}
                    Length: min=1 max=1
                    Value type: string {6th Rank.system.damage.rQT6Is4xVcbWJIAt.kinds.[]} (same value: 'damage')
                materials : array<> {6th Rank.system.damage.rQT6Is4xVcbWJIAt.materials}
                    Length: min=0 max=0
                    Value type: empty
                type : string {6th Rank.system.damage.rQT6Is4xVcbWJIAt.type} (same value: 'force')
            [rYf54pXlYEcM3IGT] : object {6th Rank.system.damage.rYf54pXlYEcM3IGT}
                applyMod : boolean {6th Rank.system.damage.rYf54pXlYEcM3IGT.applyMod} (same value: False)
                [category] : empty
                formula : string {6th Rank.system.damage.rYf54pXlYEcM3IGT.formula} (same value: '8d6')
                kinds : array<string> {6th Rank.system.damage.rYf54pXlYEcM3IGT.kinds}
                    Length: min=1 max=1
                    Value type: string {6th Rank.system.damage.rYf54pXlYEcM3IGT.kinds.[]} (same value: 'damage')
                materials : array<> {6th Rank.system.damage.rYf54pXlYEcM3IGT.materials}
                    Length: min=0 max=0
                    Value type: empty
                type : string {6th Rank.system.damage.rYf54pXlYEcM3IGT.type} (same value: 'sonic')
            [ub9o9w3b7bmmuy9r] : object {6th Rank.system.damage.ub9o9w3b7bmmuy9r}
                applyMod : boolean {6th Rank.system.damage.ub9o9w3b7bmmuy9r.applyMod} (same value: False)
                [category] : empty
                formula : string {6th Rank.system.damage.ub9o9w3b7bmmuy9r.formula} (same value: '8d6')
                kinds : array<string> {6th Rank.system.damage.ub9o9w3b7bmmuy9r.kinds}
                    Length: min=1 max=1
                    Value type: string {6th Rank.system.damage.ub9o9w3b7bmmuy9r.kinds.[]} (same value: 'damage')
                materials : array<> {6th Rank.system.damage.ub9o9w3b7bmmuy9r.materials}
                    Length: min=0 max=0
                    Value type: empty
                type : string {6th Rank.system.damage.ub9o9w3b7bmmuy9r.type} (same value: 'void')
            [wVWFtjzGdYwwjMJi] : object {6th Rank.system.damage.wVWFtjzGdYwwjMJi}
                applyMod : boolean {6th Rank.system.damage.wVWFtjzGdYwwjMJi.applyMod} (same value: False)
                [category] : empty
                formula : string {6th Rank.system.damage.wVWFtjzGdYwwjMJi.formula} (same value: '8d6')
                kinds : array<string> {6th Rank.system.damage.wVWFtjzGdYwwjMJi.kinds}
                    Length: min=1 max=1
                    Value type: string {6th Rank.system.damage.wVWFtjzGdYwwjMJi.kinds.[]} (same value: 'damage')
                materials : array<> {6th Rank.system.damage.wVWFtjzGdYwwjMJi.materials}
                    Length: min=0 max=0
                    Value type: empty
                type : string {6th Rank.system.damage.wVWFtjzGdYwwjMJi.type} (same value: 'piercing')
            [xbLeTUmgQaLSf1Jv] : object {6th Rank.system.damage.xbLeTUmgQaLSf1Jv}
                applyMod : boolean {6th Rank.system.damage.xbLeTUmgQaLSf1Jv.applyMod} (same value: False)
                [category] : empty
                formula : string {6th Rank.system.damage.xbLeTUmgQaLSf1Jv.formula} (same value: '8d6')
                kinds : array<string> {6th Rank.system.damage.xbLeTUmgQaLSf1Jv.kinds}
                    Length: min=1 max=1
                    Value type: string {6th Rank.system.damage.xbLeTUmgQaLSf1Jv.kinds.[]} (same value: 'damage')
                materials : array<> {6th Rank.system.damage.xbLeTUmgQaLSf1Jv.materials}
                    Length: min=0 max=0
                    Value type: empty
                type : string {6th Rank.system.damage.xbLeTUmgQaLSf1Jv.type} (same value: 'poison')
        description : object {6th Rank.system.description}
            value : string {6th Rank.system.description.value} (all different values)
        duration : object {6th Rank.system.duration}
            sustained : boolean {6th Rank.system.duration.sustained} (2 different values)
                False (x59)
                True (x16)
            value : string {6th Rank.system.duration.value} (7 different values)
                '1 minute' (x35)
                '' (x25)
                '10 minutes' (x6)
                'varies' (x6)
                'until the next time you make your daily preparations' (x1)
                '1 day' (x1)
                'until your next daily preparations' (x1)
        [heightening] : object {6th Rank.system.heightening}
            [area] : integer {6th Rank.system.heightening.area} (same value: 0)
            [damage] : object {6th Rank.system.heightening.damage}
                [0] : string {6th Rank.system.heightening.damage.0} (7 different values)
                    '2d6' (x4)
                    '1d8' (x1)
                    '' (x1)
                    '1d12' (x1)
                    '2d10' (x1)
                    '1d4' (x1)
                    '1' (x1)
                [0yIRszQ4ZAlq14gX] : string {6th Rank.system.heightening.damage.0yIRszQ4ZAlq14gX} (same value: '1d8')
                [1] : string {6th Rank.system.heightening.damage.1} (2 different values)
                    '2d6' (x1)
                    '1d6' (x1)
                [1Yol9VOB1Bu7G213] : string {6th Rank.system.heightening.damage.1Yol9VOB1Bu7G213} (same value: '2d6')
                [1tttVaJo3TXKF7uK] : string {6th Rank.system.heightening.damage.1tttVaJo3TXKF7uK} (same value: '1d8')
                [5zjc1nvfsl4ahgnk] : string {6th Rank.system.heightening.damage.5zjc1nvfsl4ahgnk} (same value: '1d4')
                [7JuaSjPOenc3HtiT] : string {6th Rank.system.heightening.damage.7JuaSjPOenc3HtiT} (same value: '2d6')
                [fiGNEgajuvkIMj7d] : string {6th Rank.system.heightening.damage.fiGNEgajuvkIMj7d} (same value: '2')
                [kIYrspEqRqKoAhHI] : string {6th Rank.system.heightening.damage.kIYrspEqRqKoAhHI} (same value: '1d10')
                [rQT6Is4xVcbWJIAt] : string {6th Rank.system.heightening.damage.rQT6Is4xVcbWJIAt} (same value: '1d8')
                [rYf54pXlYEcM3IGT] : string {6th Rank.system.heightening.damage.rYf54pXlYEcM3IGT} (same value: '1d6')
                [ub9o9w3b7bmmuy9r] : string {6th Rank.system.heightening.damage.ub9o9w3b7bmmuy9r} (same value: '1d6')
                wVWFtjzGdYwwjMJi : string {6th Rank.system.heightening.damage.wVWFtjzGdYwwjMJi} (same value: '1d6')
            [interval] : integer {6th Rank.system.heightening.interval} (2 different values)
                1 (x20)
                2 (x2)
            [levels] : object {6th Rank.system.heightening.levels}
                [8] : object {6th Rank.system.heightening.levels.8}
                    damage : object {6th Rank.system.heightening.levels.8.damage}
                        0 : object {6th Rank.system.heightening.levels.8.damage.0}
                            applyMod : boolean {6th Rank.system.heightening.levels.8.damage.0.applyMod} (same value: False)
                            [category] : empty
                            formula : string {6th Rank.system.heightening.levels.8.damage.0.formula} (2 different values)
                                '1d10' (x1)
                                '5d6' (x1)
                            materials : array<> {6th Rank.system.heightening.levels.8.damage.0.materials}
                                Length: min=0 max=0
                                Value type: empty
                            type : string {6th Rank.system.heightening.levels.8.damage.0.type} (2 different values)
                                'vitality' (x1)
                                'fire' (x1)
                9 : object {6th Rank.system.heightening.levels.9}
                    damage : object {6th Rank.system.heightening.levels.9.damage}
                        [0] : object {6th Rank.system.heightening.levels.9.damage.0}
                            applyMod : boolean {6th Rank.system.heightening.levels.9.damage.0.applyMod} (same value: False)
                            [category] : empty
                            formula : string {6th Rank.system.heightening.levels.9.damage.0.formula} (2 different values)
                                '1d12' (x1)
                                '6d6' (x1)
                            materials : array<> {6th Rank.system.heightening.levels.9.damage.0.materials}
                                Length: min=0 max=0
                                Value type: empty
                            type : string {6th Rank.system.heightening.levels.9.damage.0.type} (2 different values)
                                'vitality' (x1)
                                'fire' (x1)
                        [G3HdXE0YaAVaevwg] : object {6th Rank.system.heightening.levels.9.damage.G3HdXE0YaAVaevwg}
                            applyMod : boolean {6th Rank.system.heightening.levels.9.damage.G3HdXE0YaAVaevwg.applyMod} (same value: False)
                            [category] : empty
                            formula : string {6th Rank.system.heightening.levels.9.damage.G3HdXE0YaAVaevwg.formula} (same value: '12d8')
                            materials : array<> {6th Rank.system.heightening.levels.9.damage.G3HdXE0YaAVaevwg.materials}
                                Length: min=0 max=0
                                Value type: empty
                            type : string {6th Rank.system.heightening.levels.9.damage.G3HdXE0YaAVaevwg.type} (same value: 'piercing')
                        iuhh6qfveXzz88dv : object {6th Rank.system.heightening.levels.9.damage.iuhh6qfveXzz88dv}
                            applyMod : boolean {6th Rank.system.heightening.levels.9.damage.iuhh6qfveXzz88dv.applyMod} (same value: False)
                            [category] : empty
                            formula : string {6th Rank.system.heightening.levels.9.damage.iuhh6qfveXzz88dv.formula} (same value: '8d6')
                            kinds : array<string> {6th Rank.system.heightening.levels.9.damage.iuhh6qfveXzz88dv.kinds}
                                Length: min=1 max=1
                                Value type: string {6th Rank.system.heightening.levels.9.damage.iuhh6qfveXzz88dv.kinds.[]} (same value: 'damage')
                            materials : array<> {6th Rank.system.heightening.levels.9.damage.iuhh6qfveXzz88dv.materials}
                                Length: min=0 max=0
                                Value type: empty
                            type : string {6th Rank.system.heightening.levels.9.damage.iuhh6qfveXzz88dv.type} (same value: 'mental')
            [type] : string {6th Rank.system.heightening.type} (2 different values)
                'interval' (x22)
                'fixed' (x4)
        level : object {6th Rank.system.level}
            value : integer {6th Rank.system.level.value} (same value: 6)
        publication : object {6th Rank.system.publication}
            license : string {6th Rank.system.publication.license} (2 different values)
                'OGL' (x40)
                'ORC' (x35)
            remaster : boolean {6th Rank.system.publication.remaster} (2 different values)
                True (x45)
                False (x30)
            title : string {6th Rank.system.publication.title} (23 different values)
        range : object {6th Rank.system.range}
            value : string {6th Rank.system.range.value} (11 different values)
        requirements : string {6th Rank.system.requirements} (2 different values)
            '' (x74)
            'A creature damages you' (x1)
        rules : ignored (Foundry rules object) {6th Rank.system.rules}
        target : object {6th Rank.system.target}
            value : string {6th Rank.system.target.value} (22 different values)
        time : object {6th Rank.system.time}
            value : string {6th Rank.system.time.value} (5 different values)
                '2' (x49)
                '3' (x16)
                'reaction' (x5)
                '10 minutes' (x4)
                '1 minute' (x1)
        traits : object {6th Rank.system.traits}
            rarity : string {6th Rank.system.traits.rarity} (3 different values)
                'common' (x50)
                'uncommon' (x15)
                'rare' (x10)
            traditions : array<string> {6th Rank.system.traits.traditions}
                Length: min=1 max=4
                Value type: string {6th Rank.system.traits.traditions.[]} (4 different values)
                    'arcane' (x51)
                    'occult' (x41)
                    'primal' (x34)
                    'divine' (x33)
            value : array<string> {6th Rank.system.traits.value}
                Length: min=1 max=8
                Value type: string {6th Rank.system.traits.value.[]} (46 different values)
            [selected] : object {6th Rank.system.traits.selected}
                divination : string {6th Rank.system.traits.selected.divination} (same value: 'Divination')
                mental : string {6th Rank.system.traits.selected.mental} (same value: 'Mental')
        [defense] : object {6th Rank.system.defense}
            [passive] : object {6th Rank.system.defense.passive}
                statistic : string {6th Rank.system.defense.passive.statistic} (same value: 'fortitude-dc')
            [save] : object {6th Rank.system.defense.save}
                basic : boolean {6th Rank.system.defense.save.basic} (2 different values)
                    False (x30)
                    True (x17)
                statistic : string {6th Rank.system.defense.save.statistic} (3 different values)
                    'will' (x20)
                    'fortitude' (x14)
                    'reflex' (x13)
        [overlays] : object {6th Rank.system.overlays}
            JctMbZoy1N1BvIH5 : object {6th Rank.system.overlays.JctMbZoy1N1BvIH5}
                overlayType : string {6th Rank.system.overlays.JctMbZoy1N1BvIH5.overlayType} (same value: 'override')
                sort : integer {6th Rank.system.overlays.JctMbZoy1N1BvIH5.sort} (same value: 1)
                system : object {6th Rank.system.overlays.JctMbZoy1N1BvIH5.system}
                    damage : object {6th Rank.system.overlays.JctMbZoy1N1BvIH5.system.damage}
                        ub9o9w3b7bmmuy9r : object {6th Rank.system.overlays.JctMbZoy1N1BvIH5.system.damage.ub9o9w3b7bmmuy9r}
                            [category] : empty
            XxDiv22oJDXssXI2 : object {6th Rank.system.overlays.XxDiv22oJDXssXI2}
                name : string {6th Rank.system.overlays.XxDiv22oJDXssXI2.name} (same value: 'Awaken Entropy (Immune to Void)')
                overlayType : string {6th Rank.system.overlays.XxDiv22oJDXssXI2.overlayType} (same value: 'override')
                sort : integer {6th Rank.system.overlays.XxDiv22oJDXssXI2.sort} (same value: 2)
                system : object {6th Rank.system.overlays.XxDiv22oJDXssXI2.system}
                    damage : object {6th Rank.system.overlays.XxDiv22oJDXssXI2.system.damage}
                        ub9o9w3b7bmmuy9r : object {6th Rank.system.overlays.XxDiv22oJDXssXI2.system.damage.ub9o9w3b7bmmuy9r}
                            [category] : empty
                            kinds : array<string> {6th Rank.system.overlays.XxDiv22oJDXssXI2.system.damage.ub9o9w3b7bmmuy9r.kinds}
                                Length: min=1 max=1
                                Value type: string {6th Rank.system.overlays.XxDiv22oJDXssXI2.system.damage.ub9o9w3b7bmmuy9r.kinds.[]} (same value: 'damage')
                            type : string {6th Rank.system.overlays.XxDiv22oJDXssXI2.system.damage.ub9o9w3b7bmmuy9r.type} (same value: 'force')
    type : string {6th Rank.type} (same value: 'spell')